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- Date A Live: Rio Reincarnation Review – Trapped With Some Cute Spirits
Sunday, September 1, 2024
Genre – Fantasy, Romance, Slice of Life Play Time – 35 hours Developer – COMPILE HEART and STING Steam VNDB
Spirits In Love
Being
a spin off of the Date A Live franchise, Rio Reincarnation is saddled
with a set of pre-existing expectations from fans while also not
having the ability to progress the overarching narrative of the
series. In many ways this is an impossible situation for a game to
produce something meaningful out of and many similar titles have
ended up as throw away junk. However, Rio Reincarnation manages to
avoid this outcome through leaning into what made the franchise
popular in the first place, its girls, and providing an emotional
core story which wraps up in a way that means it has no impact on the
original work. It is a tightrope walk to maintain this balance and it
comes at the cost of any attempt to appeal to potential new eyes on
the series, yet there is something undeniably charming about its open
love for the source material. Is it able to keep this up over the
course of the three games contained within the package or does it
collapse under the weight of expectations? Let’s go on a
date and find out.
Utopia and VR – Narrative and Themes
The
first two games in this package, Rinne Utopia and Arusu Install, form
the majority of its content and follow a similar structure. Each is
made up a series of character routes with a final true route to act
as a conclusion for their respective stories. Adopting this structure
lets these titles focus on what Date A Live sells best, its cast. The
Player’s pre-existing attachment to them is a convenient avenue to
an easy form of engagement where familiar events and personality
traits are paraded around in this new context to feed a sense of
nostalgia. It would be easy to fall into the trap of simply rely on
this technique as the sole hook for the game, but these titles
realise they need to go beyond this starting point in order to be
something that is worth coming back to again and again. To achieve
this they have small character arcs with suitable dramas attached
that provide a unique direction to each route. They act as a means to
enhance the memorable traits of the characters by playing up what the player has come to expect from an entirely new angle. A
lot of effort has also been put into ensuring they do not in any
way effect the greater cannon of the franchise and so it can exist as
a form of throwaway yet distinctive fun. Throughout all this hints of
the greater plot of the game are sprinkled in and these reach a
crescendo in the final true route. This serves two purposes, firstly
it helps draw together what are otherwise of disconnected character
interactions and secondly it acts as an incentive to play all of the
routes in order to get the full picture rather than just the ones
focused around characters the player likes. Promoting another angle
of engagement as well as a proper conclusion helps add some much
needed texture to the game and allows it to form an identity of its own within the
franchise. Just like the character routes, the final route also makes
sure to end in a way where its events can be reasonably not mentioned
in the main series which could irritate someone who was looking for
something more substantial from the narrative.
Bringing
these two game together is the final part of the package, the titular
Rio Reincarnation. This is a much smaller affair and aims to tie up
some lose ends in order to offer a complete experience. In many ways
this is as far as these games ever drift from the core cannon of the
main franchise and must instead rely on the investment the player has
developed over the course of the previous titles. It seeks to
encapsulate all that the Date A Live series is from its own angle and
leave the player with a lasting impression to encourage them to come
back again. A lot of its success can be attributed to the way it
weaves in small nods to the arcs each character has been on
throughout this package and relates them back to its own new
characters in a way that heightens the drama surrounding them. They
are obviously somehow related to the cause of what is going on yet
the sympathetic light the game thematically places on them makes the
player wish that the inevitable confrontation and resolution be put
off for just a little longer. Rio Reincarnation bears a lot
similarities to the true routes of the previous two games and so it
can at times feel rushed as a result since there is not as much time
to space out events and give them the proper room they need to
express themselves. Even with this issue, it serves its
overall purpose of acting as the package’s binding element and the
experience of play through the games is enriched by its presence.
Balancing Emotions – Characters
As
a title firmly aimed at existing Date A Live fans, the original
characters are the primary focus as it is their antics that most
players are here to see. Each one is an incredibly faithful rendition
of their cannon counterpart with all the reactions and playfulness
expected from them. Since they are given their own routes, they have
the space needed to sell a more intimate look at the emotions which
underlay their actions and their relationships with the rest of the
cast. Their character arcs are a natural extension of this closer
perspective and tend to focus on single familiar angle on their
personal conflict. It offers just enough development to make the arc
feel like it has substance while not stepping on the toes of any
future changes in the character. The results are somewhat uneven with
characters who possess an existing source of tension to tap into,
such as Kurumi and Origami, fairing far better as the narrative gains
an inbuilt source of drama it can easily lean into in order to
create a powerful impact. Other characters, in particular Tohka, can
run into the issue of having nothing substantial to do and fall
into a pattern of repeating the same basic elements of their
personality to act as a distraction. It is also worth noting the
increased presence of previously minor side characters who are here
given a sizeable spotlight through optional side events and their
role in the main characters' events. Through their inclusion the world
of Date A Live is given an additional texture, each one provides a
glimpse into the lives of people not directly involved in the Spirits
conflict and humanises both themselves and the Spirits they interact
with.
Each
of the titles in the Rio Reincarnation package includes at least one
new character who acts as the focal point for that game’s plot.
They get a lot a screen time to fully flesh themselves out since the
game cannot rely on the player’s pre-existing understanding of them
as it does with the old cast members. As a result they stand out
against these almost static old characters and naturally draw
attention to themselves which is both a blessing and a curse. On the
positive side it makes them far easier for the player to empathise
with due to the sympathetic struggles and growth they are allowed to
undergo as well as the intimate emotions they express. Each feels as if they are not bound to the same obligations to
continuity as the old cast and this freedom to be themselves gives a
concrete anchor in order to bond with them. However, it is
precisely the way that they stand out which introduces a lot of
narrative weaknesses to these games. Most prominent among these being
the complete inability to hide anything about how the plot is going
to play out. It is obvious from the start that the new characters are
responsible for what is going on and often it is easy to call exactly
how the plot will play out. This results is an overall weaker feeling
narrative experience as the player knows the outcome long before it
happens and so the games rely even more on the player’s love for
the characters to carry the story.
Normal Life In An Abnormal World – Visual, Audio and Technical
Capturing
the essence of the Date A Live anime, rather than the original light
novel, was clearly the intent when it came to the visual and audio of
Rio Reincarnation. Its art style relies heavily on its expressive
Live 2D character sprites to sell the idea that these are the same
characters the player is familiar with. In this role they do a
brilliant job through all the small movements as the characters emote
from tilts of the head to their whole body bouncing up and down, all
of which are tweaked to help showcase the subtle difference in
the cast. It makes sure these movements and character designs are a
close to the source material as possible from their casual clothing
to their spirit form and the new character designs follow these
design principles to the point of appearing completely natural along
side the old characters. While the audio does not pull as directly
from the anime as the visuals do, they still remain faithful in terms
of the tone and mood they set. Slice of life with a splash of action
are the ingredients that define Rio Reincarnation’s soundtrack.
Light melodies echo as the cast laughs and silly antics play out
which switch into dramatic and sweeping tracks as the stakes rise and
characters assume their spirit forms. Overall the OST is not
particularly original or memorable but instead it focuses on do its
job in the moment and exists as something to reinforce the experience
in its entirety rather than be able to stand on its own.
Choices are made in two ways, either the standard list of
choices during dialogue or through which character the player choose
to spend time with on the world map. This dual level of consideration required in order to get onto the character route the player
desires presents one of Rio Reincarnation’s biggest problems. Since
the player must not only choose their desired character every time
they appear they must also guess correctly what choice is the desired
one during that event. This can lead to a level of confusion where it can be unclear which one the two is more important to getting
the desired route. Couple this with various bad ending which the
player can accidentality stumble into specific to each character and
the result is somewhat confusing to navigate smoothly. Making it feel
as if you have to look up a guide to get the ending you want is never
something desirable for a visual novel and it is unfortunate that
this package accidentality stumbles into this trap.
Conclusion
Many
tie-in visual novels struggle with the competing demands of their
obligations to the original material and the need to create something
new and Rio Reincarnation showcases a shining example of how it can
be done correctly. It adapts the existing Date A Live cast smoothly
into its structure and gives them each a small character arc for
their route which allows them to show off their personalities while
not interfering with cannon. Visuals and Audio are something the
package utilises to further draw on its connection to its source
material and immerse the player in this setting. New cast members are
made empathic and flexible since they stand out due to their more
expansive emotional development and this helps make them memorable
despite being only featured here. The titular Rio Reincarnation part
of the package acts as a nice round up for the games’ plots and
characters in one last concentrated form. A somewhat confusing to
navigate choice system is the most noticeable flaw which does
bring the player out of the experience to look up a guide. This is a
game made for fans to tie into an existing franchise and the
alterations made by Rio Reincarnation are about as far as the
developers could have pushed the material without upsetting the people
they are selling the package to.
Verdict –
A package made with a clear love for the series and a desire to
please fans while offering something slightly new to add some spice.
It assumptions about the player’s attachment to the characters means
it alienates people not already invested in the franchise.
Pros -
+
Focused around creating an enjoyable narrative experience with your
favourite Date A Live characters.
+
Rio Reincarnation acts as a fitting conclusion to the previous two
games.
+
Art style and music perfectly capture the tone and emotions of the
original material.
+
The new characters are allowed to be front and centre so the player
can spend enough time with them to form a strong bond.
Cons -
-
There is nothing here for people who are not already invested in the
franchise.
-
New characters are too obviously plot important so it is easy to
predict the plot beats long before they happen.
-
Choice system is made needlessly confusing by having it be dual
layered nature.