Sunday, July 23, 2023


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Knowing What You Are Good At

 
Sticking to what you know is a fairly common feature for a developer and it makes sense given the monetary and time investment required to make a game. Most developers tend to at least try to somewhat off the beaten path in order to keep their games feeling fresh, but there are some that stubbornly stick to one template for all of their titles and PixelFade is one of them. This is by no means a bad thing with a focus on a single framework leading to a refined and polished product. As such PixelFade make for an interesting test case as to the pros and cons of this approach while also showcasing the amazing work possible within the western visual novel scene. They have craved a niche from themselves in a way common among their peers but in a far more direct and unapologetic manner which is impressive in its own right. Let’s dive into a whirlpool of romance and drama to see what makes PixelFade tick.
 

Developer Overview

 
For PixelFade the maypole around which their games rotate is the romantic adventure. This being a series of conflicts acting as a flavour to coat the romance between the protagonist and their chosen heroine to distinguish itself from the many other romance stories and provide pacing to that romance. It takes many different forms in PixelFade’s work, from mecha combat to isekai, but all share the characteristic of being background elements placed in such a way as to overwhelm what the game is really about. In knowing exactly what they want from their visual novels, PixelFade has had the time to pin down the parts of the experience they see as its core and they seem to have settled on the idea of the romantic journey. The beginnings of this approach can be seen in Ace Academy through the directed nature of the common routes core conflicts, it then comes to the forefront in Crystalline where everything about the game is pushing the player forwards and in Ethereal Enigma they find the happy middle ground between the two previous extremes. Over the course of their lifetime as a developer they have made dozen of similar changes to their formula and it is like night and day when it comes to the overall quality of their later games.

Even from their very first visual novel PixelFade have maintained a sense of quality through how they effectively use their specific skill set. The most immediately striking example of this is the exclusive use of live 2d for character portraits with not a single static one in sight. Before anything else this marks it out since there are few other visual novels making sure prolific use of it at the moment due to the technical know-how required and this gives their work an extra avenue to stick in the player's mind. On the practical level it animates each scene with a sense of playfulness as the exaggerated emotions of the scenario play out in motion in front of the player and sells the tone in a way few others in the medium can match. In setting itself apart in this way PixelFade can ensure an instantly recognisable standard of quality that any prospective player will associate with them no matter the context in which the see those games.
 

Selection Of Notable Works

 

Ace Academy 

Steam     VNDB

Mecha school action was the starting point for PixelFade’s production of visual novels and what a way to state your intentions it is with a stylish basis from which all their other work would diverge. It set up the features that the studio would become know for such as full English voice acting and the extensive use of live 2d and still managed to be a solid example of its genre. Following the protagonist as he transfers into the titular Ace Academy and discovers that his hand me down mech might not be as outdated as it seems. What results is a game drawing heavily from its shounen influences to the point of spending a good degree of its duration focused around a tournament arc. At the same time the romantic elements are ever present as the decision about which heroine to pursue keep the downtime feeling exciting as each one of them offers something distinct to the group dynamic. With all this said it is the most flawed of all their game and suffers from a variety of issues from pacing problems to characters behaving as the plot demands rather than what makes sense for them. However, despite these shortcomings the title saw success and started PixelFade’s path into the realm of visual novels.

 

Crystalline

Steam     VNDB

After the route based structure of Ace Academy there is a noticeable shift into a more curated and controlled direction for PixelFade’s games. Crystalline makes this immediately felt with a story that leads the player from event to event with PixelFade acting as a kind of absent dungeon master who is attempting to keep the pacing even. The consequences of this methodology are profound as characters now exist in a shared space where they cannot expect to be given their own screen time and so the focus shifts onto the dynamics of the group creating a selection of very human party members. As for the content of the story itself, it is a fairly predictable isekai narrative which is carried by the sincerity of its teller and PixelFade clearly have a love for this genre and it shows. There is nothing here to convert someone into a fan of the genre but for those who already are it is a fun time. The presence of a fully formed romance not involving the protagonist is a nice bonus and helps make the world feel as if it does not whole revolve around the player.
 

Kaori After Story

Steam    VNDB

Existing as a fandisc like expansion to Kaori’s ending from Ace Academy, Kaori After Story has none of the pressures for a forward moving narrative since all the work has already been done by its predecessor. Instead, this is a game focused on the relationship between Kaori and the protagonist to the point of spending the majority of its play time having the protagonist be accepted by Kaori’s family. Concise and to the point perfectly describe this visual novel, it knows what it wants to be and head right for that goal with none of the diversion of PixelFade’s other titles. As the relationship with Kaori is what the game wants to sell, there is a thick air of romance and every opportunity is taken to create cute moments which relies of the player already having a strong bond with the pairing. This can be an issue at times since it puts no effort into setup and can feel like it is spinning its wheels with nothing to contribute to these characters. Its short length ultimately prevents this problem from distracting from what is an entertaining demonstration of the pair’s bond.
 

Conclusion 

 
There appears to be no slowing down for PixelFade’s output with the upcoming Astral Ascension taking their stories to space for an adventure across the vast black. Their fixation on a single style of narrative has served them well in refining their ability to give their audience what they want and maintaining a strong presentation to their games which immediately tells the player who made it. If what they are selling is to your tastes then you are guaranteed a good time and should pick up whatever setting among their games takes your fancy for the best experience.
 

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